And now on to the art!
First off, I finished the doctor and I have a quick turn table of him to share.
I am very happy with how he turned out. I only wish I had enough time to make a scene to go with him. That's something to save for later though as I already moved on and finished the next rendering project.
The only project requirements were that we use displacements in our scene. I didn't really have an idea of what I wanted to do for this assignment but for whatever reason I started thinking of a dry desert with cracked earth. Then that somehow led to me looking at surrealism which eventually led to me putting together this quick concept of what I wanted to do.
I only had a week to do the assignment, so it's not that crazy or out there in terms of surrealism. I made several changes in the composition though once I actually started making it in 3D.
I really wanted to be able to get the metal texture that is on the front hand in the concept, and I had a texture that I was going to use. But for whatever reason the shadows just weren't working right on it and I didn't have enough time to investigate so I ended up just changing the texture all together.
I feel like trying to make something be surreal in 3D is cheating because it's so easy to get that look to it. Even more so since I could add things in in post and play around in photoshop. The weird part is despite all that I still didn't really get it to be what I wanted.
That's all for school work at the momment, but I do have a little something I did last night on the side.
I was done with work for the day and decided to do a quick self portrait in photoshop based on a photo I had. Nothing too fancy but I thought I'd share anyways.
That's all for now!
looking good!
ReplyDeleteThanks!
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